I really like tabletop sports games, they can be super quick, tactically deep, and for some reason playing a game about little dudesmen who’re playing a game feels cooler to me than playing a game about little dudesmen having a scrap. Plus, we’re spoiled at the moment for options: Dreadball, Bloodbowl, Guildball, Kaosball, Aristeia to name some that come to mind…
Ironically Jimmi pointed out the other day that this post has been sat in the draft section for several months. From time to time we all loose the burning hobby fire and that’s OK but here are a few thoughts on how to get it going again….
So a quick review here of the UK Games Expo (UKGE). Jimmi and I took a trip down from Sheffield to visit the NEC in Birmingham, home to the UKGE.
Many of us are trying to balance our hobby time with the pressures of real world life. One of the biggest pressures, for me anyway, is finding time to paint and play while also looking after two little girls with my wife. Having hobby time is important though, it keeps me connected to the community and it gives me a way of unwinding from the day of screaming and nappy changes. So here are my 5 top tips on how to get some painting time in.
“I’ve just had this thunk, its a big chunk of thinking, a “thunk””…Bob from dinopaws
So this is a follow up article to the previous on the AoS skirmish game. Jimmi and Myself had a quick game of it last week, pitting the forces of Death against the might of the Stormcast externals. We played the fog of war battle plan from the main rule book. In this game our forces are distributed randomly across the battle field and line of sight is limited.
Hi Folks, John here.
A while ago I had mentioned that I was looking forward to the release of Games Workshop’s Age of Sigmar Skirmish rules. Well lo and behold it arrived this weekend so thought I’d take a quick peak.
“Spasms of pain reverberated up and down his spine and jolted his consciousness back into being. Memories flooded into view drowning him in images. There had been an explosion, a bright white ball of light and pressure that had blown him off his feet and into the sprawling wreckage of the promethium factory.