How to make dungeon tiles for D&D, Dungeon Saga, and Dungeons of Orkney – Part 4) Painting the Tiles

Hi Everyone,

So far if you’ve followed the steps in tutorials 1 – 3 you will have gone through sculpting a master, using this to make a mold from insta-mold, then casting a bunch of tiles.

Hopefully, the fruits of your labour should be looking like this:

Glorious

Glorious

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How to make dungeon tiles for D&D, Dungeon Saga, and Dungeons of Orkney – Part 3) Casting your first Tile

Hi Everyone

Today’s post is a continuation of of my “How to make Dungeon Tiles” series. For part one in this series. explaining how to make your master, please follow the link above. For the second post explaining how to make the mold, please click here!

So, up to now you’ve gotten as far as having your mold. Then you’ve been patiently waiting for me to pull my finger out (I know I’m sorry!)… well, it’s out and we’re on!

Hopefully you’ve got those laser cut MDF tiles that I spoke about in the first post, because we’re going to be using them here.

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How to make dungeon tiles for D&D, Dungeons of Orkney and Dungeon Saga – Part 2) The Mold

Hi Everyone,

This is part two of my tutorial on how I made my dungeon tiles. For part one, please click here.

We’ve gotten as far as producing one, but hopefully two or three unique masters. By that I mean we’ve got three tiles sculpted in greenstuff. You’ve let them set and they’re ready for casting!

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How to make dungeon tiles for D&D, Dungeons of Orkney and Dungeon Saga – Part 1) The Master

Hi all,

As you know, I’ve got an ongoing project on whereby I’m making my own dungeon crawler game. Aside from rules, I’m also manufacturing as much of my own physical materials as possible.

One of the things I started with was the humble dungeon tile. It was really important to me that the tiles were both functional and looked realistic. To that end they needed to be large and flat enough to accommodate a standard 25mm square base, but they also needed to be textured and coloured in such a way to really capture that centuries old subterranean architecture feel 🙂

Dungeon Tiles

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Dungeons of Orkney – Opening Fluff

This is what I’m hoping will be my opening fluff for the game. Page one of the rule book kind of material.

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Da Tellin’ – As told by Big Shaman Gha’zak “Stompy Feet”

Nah listen up you’ze lot. ‘Undreds o’ cycles ago, a species known as ‘Oomans was da dominant players on Orkney. It’s said dat dey ‘ad conquered da land and da sea, and dat dere cities even challenged da glory of da Gods. Da ‘Oomans wasn’t big n tough like an Orc, but dey were wry and chock full o more cunning dan a bag of Goblins wiv gearsticks.

Dese folk managed to exist in peace wiv us Orcs for many a cycle until dey discovered da Magika. It began wiv expansion, it always does – new ideas need more room see? An’ when da Orcs refused to give up lands and sacred sites dat had been guarded for generations, da ‘Oomans got twisted out o shape.

We’ze would ‘ear tales back from us scouts, reportin’ whole villages massacred, da bodies o’ Orcs n Goblins strewn about da place, our most sacred lands desecrated…

Well, I’ze don’t need to tell you’ze dat an Orc is not shy of a scrap. All da tribes united under one banner and waged all out war on da ’Oomans.

Dis was not an easy fight, da ‘Oomans had powerful machines made of iron and timba, and burnin’ magika than could level an entire forest o’ oaks. We’ze ‘ad to employ sneaky gorillas tactica usin’ small groups of shock troops and the elemunt o’ suprise.

You know what an Orc sez when ee’s bein’ suprizin? Nah, you wouldn’t. No onez lived to tell da tale ya see?

Anywayz, after a long and damaging war, we’ze finally managed break da back o’ the ‘Ooman forces and after deliberatin’, we swept over dere great cities too, killin’ all dat we found. Da ‘Oomans couldn’t be trusted, an’ we couldn’t allow dem to get powerful again.

When it were all over, as is our way, we collected up da corpses of da most worvy foes an’ we laid dem to rest in a great series o’ dungeons and catacombs. Den for good measure, we’ze set guards at the gates to stop anyone tresspassin’.

Do you know why we’ze did dat? I’ll tell you’ze. Orcs respect a fight see? An’ a good fighter should always be respected regardless o’ iz crimes…

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What do you think? Creative writing is really not my area of expertise, so any helpful comments or suggestions below the line would be appreciated 🙂