This is part two of my tutorial on how I made my dungeon tiles. For part one, please click here.
We’ve gotten as far as producing one, but hopefully two or three unique masters. By that I mean we’ve got three tiles sculpted in greenstuff. You’ve let them set and they’re ready for casting!
As you know, I’ve got an ongoing project on whereby I’m making my own dungeon crawler game. Aside from rules, I’m also manufacturing as much of my own physical materials as possible.
One of the things I started with was the humble dungeon tile. It was really important to me that the tiles were both functional and looked realistic. To that end they needed to be large and flat enough to accommodate a standard 25mm square base, but they also needed to be textured and coloured in such a way to really capture that centuries old subterranean architecture feel 🙂
This morning I spent time laying some more cobblestone flooring on my Frostgrave table base. I’ve managed to get 2 of the 4 modular tiles fully laid with cobblestones (unfortunately the big one with the market square is still to come).
Pretty darn hung over today. The pub called last night and oh boy did it get messy.
Anyway, stonking hangover permitting, I had a go at building my first house for my Frostgrave board this afternoon.
I’ve gotten so far as finishing the shell – it has four walls and a roof.